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  • Hi Cubeside wenn ich mit einen Shader zocken will stürtzt Minecraft immer ab wenn der Shader lädt :(.
    Bitte helft mir:

    Log:
    [Shaders] Loaded shaderpack: KUDA-Shaders v6.2.81 - Lite
    [OptiFine] [Shaders] Dimensions: -1 1
    [OptiFine] [WARN] Ambiguous shader option: shadowMapResolution
    [OptiFine] [WARN] - in gbuffers_basic.fsh, gbuffers_textured_lit.fsh, gbuffers_water.fsh: 1024
    [OptiFine] [WARN] - in world-1/gbuffers_basic.fsh: 2048
    [OptiFine] [WARN] Ambiguous shader option: eyeBrightnessHalflife
    [OptiFine] [WARN] - in gbuffers_basic.fsh: 7.5f
    [OptiFine] [WARN] - in world-1/gbuffers_basic.fsh: 10.0f
    [OptiFine] [WARN] Ambiguous shader option: shadowMapResolution
    [OptiFine] [WARN] - in gbuffers_basic.fsh, gbuffers_textured_lit.fsh, gbuffers_water.fsh, world-1/gbuffers_basic.fsh: 1024
    [OptiFine] [WARN] - in world1/gbuffers_basic.fsh: 2048
    [OptiFine] [WARN] Ambiguous shader option: eyeBrightnessHalflife
    [OptiFine] [WARN] - in gbuffers_basic.fsh, world-1/gbuffers_basic.fsh: 7.5f
    [OptiFine] [WARN] - in world1/gbuffers_basic.fsh: 10.0f
    [12:41:59] [Client thread/INFO]: Reloading ResourceManager: Default
    [OptiFine] *** Reloading textures ***
    [OptiFine] Resource packs: Default
    [12:42:00] [Client thread/INFO]: SoundSystem shutting down...
    [12:42:00] [Client thread/WARN]: Author: Paul Lamb, https://cubeside.de/www.paulscode.com
    [12:42:00] [Sound Library Loader/INFO]: Starting up SoundSystem...
    [12:42:00] [Thread-11/INFO]: Initializing LWJGL OpenAL
    [12:42:00] [Thread-11/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
    [12:42:00] [Thread-11/INFO]: OpenAL initialized.
    [12:42:01] [Sound Library Loader/INFO]: Sound engine started
    [OptiFine] Multitexture: false
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties
    [OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties
    [OptiFine] Multipass connected textures: false
    [OptiFine] BetterGrass: Parsing default configuration optifine/bettergrass.properties
    [12:42:02] [Client thread/INFO]: Created: 1024x512 textures-atlas
    [Shaders] allocateTextureMap 3 1024 512
    [OptiFine] *** Reloading custom textures ***
    [Shaders] Noise texture enabled
    [Shaders] Noise texture resolution: 1024
    [Shaders] Shadow map resolution: 1024
    [Shaders] shadowHardwareFiltering0
    [Shaders] Shadow map interval size: 4.0f
    [Shaders] Sun path rotation: -30.0f
    [Shaders] Center depth halflife: 2.0f
    [Shaders] Eye brightness halflife: 7.5f
    [Shaders] Program loaded: gbuffers_basic
    [Shaders] Program loaded: gbuffers_textured
    [Shaders] Shadow map resolution: 1024
    [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_textured_lit.fsh
    [Shaders] Shader info log: /shaders/gbuffers_textured_lit.fsh
    ERROR: 0:71: 'const 4-element array of 2-component vector of float' : cannot declare arrays of this qualifier
    ERROR: 0:71: 'const' : non-matching types (using implicit conversion) for const initializer


    [Shaders][SEVERE] Error linking program: 12
    [Shaders] Info log: /shaders/gbuffers_textured_lit.vsh, /shaders/gbuffers_textured_lit.fsh
    Attached fragment shader is not compiled.


    GL error 0x0502: Invalid operation at useProgram gbuffers_textured_lit
    GL error 0x0501: Invalid value at useProgram gbuffers_textured_lit
    [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_textured_lit"
    [12:42:03] [Client thread/INFO]: [CHAT] [Shaders] Error: Invalid program "gbuffers_textured_lit"
    [Shaders] Shadow map resolution: 1024
    [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_water.fsh
    [Shaders] Shader info log: /shaders/gbuffers_water.fsh
    ERROR: 0:89: 'const 4-element array of 2-component vector of float' : cannot declare arrays of this qualifier
    ERROR: 0:89: 'const' : non-matching types (using implicit conversion) for const initializer


    [Shaders][SEVERE] Error linking program: 12
    [Shaders] Info log: /shaders/gbuffers_water.vsh, /shaders/gbuffers_water.fsh
    Attached fragment shader is not compiled.


    GL error 0x0502: Invalid operation at useProgram gbuffers_water
    [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_water"
    [12:42:03] [Client thread/INFO]: [CHAT] [Shaders] Error: Invalid program "gbuffers_water"
    [Shaders] Program loaded: gbuffers_hand
    [Shaders] Program loaded: gbuffers_weather
    [Shaders] Program loaded: composite
    [Shaders] gaux1 mipmap enabled for /shaders/final.fsh
    [Shaders][SEVERE] Error compiling fragment shader: /shaders/final.fsh
    [Shaders] Shader info log: /shaders/final.fsh
    ERROR: 0:93: 'const 28-element array of 2-component vector of float' : cannot declare arrays of this qualifier
    ERROR: 0:93: 'const' : non-matching types (using implicit conversion) for const initializer


    [Shaders][SEVERE] Error linking program: 15
    [Shaders] Info log: /shaders/final.vsh, /shaders/final.fsh
    Attached fragment shader is not compiled.


    GL error 0x0502: Invalid operation at useProgram final
    GL error 0x0501: Invalid value at useProgram final
    [Shaders][SEVERE] [Shaders] Error: Invalid program "final"
    [12:42:04] [Client thread/INFO]: [CHAT] [Shaders] Error: Invalid program "final"
    [Shaders] Program loaded: shadow
    [Shaders] usedColorBuffers: 8
    [Shaders] usedDepthBuffers: 3
    [Shaders] usedShadowColorBuffers: 0
    [Shaders] usedShadowDepthBuffers: 1
    [Shaders] usedColorAttachs: 8
    [Shaders] usedDrawBuffers: 3
    [Shaders] Framebuffer created.
    [Shaders] Shadow framebuffer created.
    [Shaders] Reset world renderers
    [Shaders] Reset model renderers
    #
    # A fatal error has been detected by the Java Runtime Environment:
    #
    # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffb5c8bc350, pid=1380, tid=6920
    #
    # JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
    # Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
    # Problematic frame:
    # C [ig75icd64.dll+0x8c350]
    #
    # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
    #
    # An error report file with more information is saved as:
    # C:\Users/------\AppData\Roaming\.minecraft\hs_err_pid1380.log
    #
    # If you would like to submit a bug report, please visit:
    # http://bugreport.sun.com/bugreport/crash.jsp
    # The crash happened outside the Java Virtual Machine in native code.
    # See problematic frame for where to report the bug.
    #
    AL lib: (EE) alc_cleanup: 1 device not closed
    Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release

  • Der Shader ist kaputt oder wird von deiner Grafikkarte nicht unterstüzt. Ich würde es mal mit einem anderen Shader versuchen, wenn das auch nicht geht, kann deine Grafikkarte das wohl nicht...

    Wenige sind imstande, von den Vorurteilen der Umgebung abweichende Meinungen gelassen auszusprechen; die Meisten sind sogar unfähig, überhaupt zu solchen Meinungen zu gelangen. (Albert Einstein)

    Niemand ist mehr Sklave, als der sich für frei hält, ohne es zu sein. (Johann Wolfgang von Goethe)

    Replace Fear of The Unknown With Curiosity